Another unpopular opinion here for you all. Today’s topic: mobile gaming.
We all know them. They’re on every 12 year old’s iPhone or tablet. Heck, some of you probably have them on your smart device.
I’m no saint! I have a few myself. I won’t deny it!
But today, I need to talk about the over abundance of them on every mobile app store, and their exhaustive nature and lack of quality.
- They. Are. Everywhere.
Between posting ads online, television, subway boards, or even on other mobile apps and games, these little games occupy so much space.It’s almost impossible to escape them. Their ads are loud and often are obnoxious. They’re so often the loudest and most annoying five second ads before the video you are watching on YouTube. Worst part is, they hit you again with the same ad, a few videos later.It’s exhausting. Really.I cannot stress this enough. If you don’t feel this way, then you must be either using an ad-blocker on your browser (good idea, folks) or you are oblivious to the world around you.
THEY’RE EVEN IN MOVIES NOW!
- They remove the freedom to play, at the expense of the player’s patience and money!
Do you have a friend who is addicted to Clash of Clans, Game of War, or Candy Crush? Of course you do. Now, ask that friend how much money they’ve spent on the game, to avoid waiting for an in-game cool-down time.Go ahead. Be disappointed in them. And come back to reading this.
Unlike other console or handheld games, mobile games don’t have the time to invest you into story, or grinding, or farming. Instead they almost prey upon you to spend your hard earned cash, time and time again, to avoid waiting to play or get specific resources.
This mechanic is the fundamental principle in the “Free-To-Play, Pay-To-Win” model. And I don’t like it.
Every time I log into my Google Play account on my phone, I pour a glass to all of the mothers and fathers whose credit cards died for these apps…
- They are not fun! Period.
I’ve gone on record to state how much I love the Pokémon series. I’ve been a fan ever since Pokémon Red and Blue‘s tidal wave of popularity in the 90’s. But damn did I get sick of Pokémon Go fast. It’s such a stale and shallow experience, especially at launch. It was fun to watch a social phenomenon sweep the country, including my small hometown, but it was fun on a sociological and anthropological level.
I have convinced myself that these games, and their kin, are just “companion” games at best. From Fallout Shelter to Super Mario Run, the games that are often praised as good mobile games, are still companions to their larger and more prestigious counterparts; potentially created to get you to buy and play their larger, more fun and more expensive console and handheld experiences.
Not to mention, there are so many copy-cat crap games out there, trying to capitalize on the name-brands mentioned above, that they will literally steal a Pokémon game, rip it into a new app, and re-brand it as “Friendly Monster Battles GO” or something.
Anyway, that’s all this time gamers.
Keep on gaming, it’s been a slice!
– Chris Pie
As a longtime Destiny player, for better or for worse, I feel as if I have a vested interest in Destiny 2. The new features and concepts that Bungie will implement in their AAA sequel could have major implications on the FPS and console MMORPG markets.
Ever since their Vanilla launch, players have held the cross-platform game to an incredibly high standard, and for good reason. The team behind the original Halo’s were backed with a long term plan and a massive initial budget. Players who have invested hundreds of hours, like myself, have been critical of the game for years, but continue to play it due to the improvements to gameplay and lore, over expansion releases.
With Destiny 2 being teased earlier this week, and a release date of September 8th, 2017, “Guardians” across the globe are in full alert.
Here are X things that can make Destiny 2 amazing!
- AN EPIC STORY
This one has to be the first and highest priority for Bungie. It was the biggest complaint at Destiny’s original launch. Fans were disappointed with the vanilla game’s unexpectedly minimal story, to say the least.They’ve added to the story with the expansions and raids, but the mainline quest felt lackluster in comparison.
For D2, Bungie has stated they have focused on emphasizing the story, and I hope it’s for the better.
- EXPANDING THE UNIVERSE
I mean this in the literal and metaphorical sense.By branching out to more planets, more moons, or even more systems, Destiny has a space-exploration experience, becomes more enriched.
The gameplay is fantastic, and so are the visuals. Bungie needs to capitalize on both of these strengths by letting players fight the darkness in spectacles across the vast depths of space.
- ADDING AND KEEPING FEATURES
When Destiny introduced the Sparrow Racing League, players were given the option to earn loot and have fun in a totally unique playground. Features like the SRL allow gamers to lighten the rooting and grinding load by taking some time off patrolling the planets, to race across them.
Features like these, and the special holiday/themed events, need to make a return.
Through introducing challenge modes, players were also allowed to play through old content, with new initiative. This was excellent game design! Keep this going!
- IMPROVE THE SINGLE PLAYER EXPERIENCE
During my early Destiny days, I was playing almost exclusively alone on PS3, working and saving towards a PS4. My friends and then Destiny Clan mates, were already on the new console, and when you have no one to play Destiny with, it can become quite exhausting, and boring.
What Bungie needs to do, is to add to the single player experience. They added exotic exclusive quests and bounties to the game’s hubs, that allowed players, individual or not, to chase after rewards and loot to diversify the grinding. This is a step in the right direction.
Bungie should experiment with previously completed missions, to enhance the way the play; by maybe having a boss run-like mission mode, where you have to race through and score high, via a similar scoring system that the latest strikes use, to qualify for loot or gear. This could really break up the simple patrol and strike basic formula.
Realistically, we have lots of time before we see more. When the Destiny 2 teaser hit the Internet this past Thursday, guardians got excited. Let’s hope that Bungie is able to deliver on that excitement.
Until next time gamers, it’s been a slice!
– Chris Pie